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    Cleric Spells Sacred Powers

    Green Gate

    Level 5
    Level
    5
    Casting Time
    Turn
    Range
    Touch
    Duration
    10 minutes, plus 2 minutes per level
    Target
    Two natural locations you have visited
    Save
    None

    You create a portal between two natural outdoor locations, allowing instant travel between them. The portal appears as an archway of living wood and vines. Up to 8 creatures can pass through each round; at the start of each round, this limit resets at the start of your turn, and the passage is instantaneous.

    At Higher Levels

    At 6th level, the range extends to any natural location on the same realm. At 9th level, you can connect to natural locations on other realms of existence.

    Special

    Both locations must be natural outdoor areas with living plants. The portals are clearly magical and may attract unwanted attention. Gate creation fails against consecrations, wards, or antimagic anchoring either endpoint.