40+ results for "Ethereal"
- Realm The Open Ethereal The Open Ethereal Thought has physical form. Unanchored travelers drift here. Deeper into the Ethereal, the echoes fade. Thoughts have physical form here - a strong enough emotion can manifest as weather, terrain, or architecture. ...
- Codex · The Ethereal World What the Ethereal Looks Like What the Ethereal Looks Like Near the Material Realm, travelers see ghostly echoes of the Material world - faint impressions of buildings, roads, and forests built from silver mist. These are resonance impressions, the Material wo ...
- Realm The Ethereal World The Ethereal World The Ethereal does not move. The Ethereal is movement. Between all things flows the Ethereal. It is the medium that separates and connects all places. Every plane of existence is surrounded by and connected throu ...
- Realm The Astral Layer ... a current of pure thought connecting all realms. Both are correct. High in the Ethereal, where distance ceases to be a physical property and becomes a matter of intent, lies the Astral. Gravity loses meaning. A traveler moving as ...
- Realm The Memory Sea ... memories of all experience, organized by emotional character. Below the Open Ethereal, past the line where the Gate Keepers are present, lies the Memory Sea - crystallized memories of all experience, organized by emotional char ...
- Realm The Silver Roads ... resonance impressions, the Material world's presence imprinted on the adjacent Ethereal like heat radiating from warm stone. The Silver Roads are the well-worn near-Material pathways of the Ethereal, navigated by landmark rather ...
- Realm The Hollow Meridian ... dead zone. No magic flows. Cause unknown. A thirty-mile dead zone in the Ethereal where no magic flows. Its cause is unknown. At its center the plate shows a single figure beside a silent bell. The Hollow Meridian's positio ...
- Codex · The Ethereal World The Ethereal World Between all things flows the Ethereal. It is the medium that separates and connects all places. Every plane of existence is surrounded by and connected through the Ethereal. When a wizard teleports, they briefly dissolve into the ...
- Relic Ethereal Anchor Rope Ethereal Anchor Rope 10 Wondrous Item A 50-foot length of woven Ethereal boundary material that remains solid in both Material and Ethereal simultaneously. One end fixed to a Material anchor; the other carries a loop a traveler ca ...
- Codex · The Ethereal World Magic's Highway ... Every spell that has ever been cast in the Material has passed through the Ethereal. When a wizard conjures fire, the spell-form exists simultaneously in Material and Ethereal. Divine magic travels differently - a cleric's pr ...
- Relic Ethereal Compass Ethereal Compass 9 Wondrous Item A brass compass whose needle points toward the nearest threshold between realities. Pulses once per 30 seconds when a planar boundary is within 1 mile, faster as distance decreases. In the Ethereal ...
- Codex · The Ethereal World The Astral Layer The Astral Layer High in the Ethereal, where distance ceases to be a physical property and becomes a matter of intent, lies the Astral. Gravity loses meaning. A traveler moving astrally does not walk - they aim their awareness and ...
- Plate The Ethereal World The structure and named regions of the Ethereal membrane - the medium that connects all things. The Hollow Meridian's position in the diagram is approximate - its exact cosmological coordinates shift slightly over time, which is o ...
- Codex · The Ethereal World Thought as Physical Substance Thought as Physical Substance In the Ethereal, thought is the physical substance other things are built from. A strong enough fear, held by enough people, can calcify into something you could walk around. Travelers carrying strong ...
- Realm The Material Realm ... each governed by physics, each separated from the others by vast stretches of Ethereal between them. The blacksmith in your homebrew setting and the desert pharaoh in an Egyptian-mythos campaign exist in the same Material Realm. ...
- Relic Stellar Drift Dust ... from the deep Astral. When scattered in a 20-foot radius, creates temporary Ethereal permeability for 10 minutes. During this time: incorporeal Ethereal entities can enter the Material without Gate Keeper assessment; Material ...
- Wanderer Senna Voss ... load-bearing, where the ley lines run under the floor, and whether the local Ethereal is stable. She registered all of this in the first thirty seconds after she arrived, and she filed it away the way experienced travelers file ...
- Travel Traveling the Realms ... is a negotiation between what you are and where you are going, mediated by the Ethereal, assessed by the Gate Keepers, and limited by the physical reality of your mortal body. Some crossings are trivial. Others are the most dange ...
- Codex · The Material Realm Demirealms Demirealms Where the Material meets the Ethereal, the boundary is often blurry - places where the Ethereal has seeped in and the Material has been shaped by it. These are demirealms. Not quite Material and not quite Ethereal. A de ...
- Relic Realm Ink Realm Ink 10 Wondrous Item Ink that writes on Ethereal surfaces - the membrane between realities - leaving visible marks that persist for 24 hours and can be seen by any creature with Ethereal sight, Night Vision, or similar enhan ...
- Bestiary Demirealm Shade Demirealm Shade A creature born from the overlap of Material and Ethereal where a demirealm has grown old enough to produce its own inhabitants. It moves between states of existence with the ease of breathing, partially real, part ...
- Bestiary Mist Horror Mist Horror An apex predator of the deep Ethereal that disperses into ambient silver mist until it is the mist, then coalesces instantly to strike. You hear nothing before the tendrils. HP 115 AC 14 DR 2 Save Roll Quick +3, Tough ...
- Plate The Realism Gradient ... continuous, not stepped. There is no sharp line where the Material becomes the Ethereal or where the Ethereal becomes the divine. The transitions are gradients, and the named zones are regions of dominant character rather than di ...
- Realm The Golden Field ... design but by resonance, the worlds and gods reinforcing each other across the Ethereal membrane in a feedback loop that spans generations. The primary hazard of divine realms is resonance incompatibility. Mortal bodies are not b ...
- Realm The Vault of What Was ... The Vault of What Was appears on the Realism Gradient alongside the upper Ethereal and the divine margins. Marek Toln, keeper of last things, is currently traveling with more frequency than usual between the Material worlds ...
- Realm The Unnamed Realms ... of echoes. A realm of things that were almost real but weren't. Beyond the Ethereal lie innumerable planes - some vast and eternal, others as fleeting as a half-remembered dream. The Multirealms is not an ordered system of nu ...
- Codex · How to Use This Book How to Use This Book ... It gives you creatures native to the cosmos itself - things that live in the Ethereal membrane between worlds, things that guard the thresholds between realities, things that crawl out of the deepest Lower Realms. Full stat blo ...
- Codex · The Shape of All Things The Realism Gradient ... real reality is in a given place. This is why the Gate Keepers exist at the Ethereal boundaries. Not every soul can survive the shift in resonance. A mortal who walks directly from the Material into the pure divine would find ...
- Codex · The Shape of All Things Why Upper and Lower Are Lies ... has no compass bearing. When a cleric prays upward, their prayer reaches the Ethereal and finds its way to their god through resonance, not altitude. The metaphor works. The mechanics are just different than imagined. The pract ...
- Codex · The Material Realm The Material Realm ... each governed by physics, each separated from the others by vast stretches of Ethereal between them. The blacksmith in your homebrew setting and the desert pharaoh in an Egyptian-mythos campaign exist in the same Material Realm. ...
- Codex · The Countless Realms The Countless Realms Beyond the Ethereal lie innumerable planes - some vast and eternal, others as fleeting as a half-remembered dream. The Multirealms is not an ordered system of numbered planes arranged by alignment or element. It is an ecosystem of ...
- Codex · The Countless Realms The Specialty Realms ... the divine upper reaches and the lower depths, scattered throughout the Ethereal's infinite middle space, lie the specialty realms - places defined by a single dominant quality of experience that has accumulated enough wei ...
- Codex · Divine Gravity Divine Gravity ... design but by resonance - the worlds and gods reinforce each other across the Ethereal membrane in a feedback loop that spans generations. A god's position in the cosmological structure is not political. It is gravitational. It ...
- Codex · Divine Gravity All Mythologies Are True ... invented deity. They are simply praying in different directions through the Ethereal.
- Codex · Ascension and the Cosmos The Cosmological Mechanism ... distort the local fabric of the Material slightly. Their dreams bleed into the Ethereal. Their instincts sharpen in ways they cannot explain. Strangers pause when they pass close enough. This is the Realism Gradient doing what it ...
- Codex · Ascension and the Cosmos Where Ascended Mortals Go Where Ascended Mortals Go Some drift toward the Ethereal, becoming half-unbound from the Material. Some remain in the Material world but become legend rather than active participants - a warrior who has Ascended might be found at ...
- Bestiary Memory Wraith ... of forgotten things - grief crystallized into predatory form in the deep Ethereal. It wears the faces of people who are no longer remembered anywhere. HP 85 AC 12 DR 0 Save Roll Quick +1, Tough +0, Mind +2 Alignment Wild Se ...
- Bestiary Thought Leech Thought Leech A parasite of the Ethereal that feeds on the psychic signature of travelers in transit. It attaches invisibly, sips quietly, and is rarely noticed until the confusion starts. HP 26 AC 11 DR 0 Save Roll Quick +2, Toug ...
- Relic Astral Map Fragment ... direction the nearest demirealm lies, or what the dominant resonance of local Ethereal currently is. Once per day. Pieces of the same original Map find each other over time - two Fragment holders who come within a mile of each o ...
- Relic The Vessel Incomplete ... Objects placed inside are held in a stable liminal state between Material and Ethereal indefinitely. Objects do not age, decay, or interact with the physical world. Cannot be found by magical searching while inside. Retrieving r ...