Statistics
HP
33
AC
13
DR
0
# Attacks
1
Attack
2d6+2
Saving Throws
Quick
2
Tough
2
Mind
-1
Alignment:
Impartial Impartial (Wanderer)
Intelligence:
Low (2-4)
Magic Resistance:
-
About
Vine-like creatures that blend seamlessly with mountain vegetation, their tendrils reaching out to ensnare unwary travelers who venture too close to their territory. These patient hunters can remain motionless for days, waiting for prey to wander within reach of their constricting grasp.
Special Attack
Vine Whip: 30 ft, save Dex Quick, fail save roll 2d4+2 bludgeoning, cooldown 3 rounds.
Special Defense
Plant Camouflage: Stealth, while in matching terrain and stationary, creatures must save Wis Mind to spot, movement ends this. Cold Resistance.