Statistics
HP
52
AC
14
DR
1
# Attacks
1
Attack
2d6+2
Saving Throws
Quick
2
Tough
2
Mind
1
Alignment:
Orderly Vile (Tyrant)
Intelligence:
High (13-14)
Magic Resistance:
-
About
Gray dwarf artificers who craft and command rune-powered siege weapons. They serve as disciplined artillery, launching bursts of arcane force that tear through enemy lines. Their pale eyes strain against bright light, but their precision and power make them feared on any battlefield.
Special Attack
Rune Burst: 30 ft, save Dex Quick, fail save roll 2d8+2 force, cooldown 3 rounds.
Special Defense
Light Weakness: Bright light, attack and perception checks impaired, at start of turn save Con Tough or dazzled 1 round.