HP: 18
AC: 11
DR: 0
Attack: 1d4
A hunched shadow that clings to corners and crevices, its form barely distinguishable from the darkness it inhabits. The abyssal skulker doesn't hunt so much as wait - patient, silent, unmoving for hours until prey wanders close. Its eyes, when they open, are pits of deeper black that drink in light rather than reflect it. […]
HP: 17
AC: 12
DR: 2
Attack: 1d6
This squat, toad-like creature lurks in caverns and ruins, its bulging eyes glowing faintly in the dark. What seems like a harmless amphibian reveals its true horror when those eyes fix on prey flesh stiffens, joints lock, and within moments the victim becomes just another statue in the petrifier's lair. The creature's throaty croak echoes […]
HP: 23
AC: 12
DR: 1
Attack: 1d6
A skittering rope of thorns and chitin, each segment bristling with needle-sharp spines. The bramble centipede doesn't commit to close combat - it darts in, leaves barbs behind, then retreats to spray thorns from a distance. Grabbing it means punctured hands, and even missed swings draw blood. It's persistent rather than brave, wearing down targets […]
HP: 15
AC: 13
DR: 0
Attack: 1d4+1
A thin, rippling smear of brown shadow that moves like oil across stone. It hides where light fades, blending into corners until it's almost forgotten. When it attacks, a cold pressure fills the air and the victim's thoughts blur, as if the walls and their own name are slipping away. Sleep tight, don't let the […]
HP: 22
AC: 12
DR: 0
Attack: 1d3+1, 1d3+1
Small, misshapen demons with bloated bodies and twisted features, their forms are covered in warts and oozing sores. These weak but numerous fiends serve as cannon fodder in demonic armies, their fetid cloud attacks spreading disease and corruption.
HP: 21
AC: 13
DR: 0
Attack: 1d4+1, 1d4+1
A chalk-skinned ambusher that hides among bones and rubble until the air stills. When disturbed, it unleashes a piercing wail that chills the marrow and echoes through tombs like laughter. The Shrieker darts between attacks with sharp, nervous energy, striking twice before vanishing back into shadow and silence.
HP: 38
AC: 12
DR: 0
Attack: 1d4 x number of hands, DN discretion.
A writhing mass of severed hands skittering across the ground like grotesque spiders, their bony fingers clicking and scraping against stone. These undead abominations move with unsettling coordination, surging toward their prey in waves of grasping digits. When they catch someone, it's not just one or two hands - it's many of them, pulling and […]
HP: 23
AC: 12
DR: 0
Attack: 1d3+1, 1d3+1
The crag centipede moves with unsettling precision, its body sliding through cracks barely wide enough for a blade. It hunts by feeling vibrations through stone, waiting for someone to walk nearby, then strikes from odd angles - under a shield, between pieces of armor, anywhere there's an opening. Its jaws are packed with bits of […]
HP: 23
AC: 14
DR: 2
Attack: 1d6+1
Large insects with carapaces that seem to be formed of living crystal, their bodies refract into blinding shards that can blind and confuse enemies. These crystalline creatures are highly resistant to conventional weapons, their crystal bodies capable of withstanding most attacks.