Bracers
Bonus: +1 AC
The wearer never suffers string-slap, fumbles a draw, or loses a bowstring to damp weather. Permanent. Slim wristguards of horn and sinew, polished to a shine along one edge by ten thousand bowstrings.
Bracers
Bonus: +2 AC
Each charge snaps one arrow, bolt, sling stone, or thrown weapon in midair before it hits. 1d3 charges Bronze bracers etched with splintered arrows and cracked spearheads.
Bracers
Bonus: +2 AC
Smooth steel bracers that hum softly when raised between the wearer and a weapon.
Bracers
Bonus: +3 Quick saves and prevents involuntary teleportation or dimensional travel
The wearer cannot be banished, displaced, or moved by magical means against their will. Bracers that seem to exist in multiple dimensions simultaneously.
Bracers
Bonus: +1 AC
Each charge creates a force shield granting +3 AC for 1 round. 1d3 charges Dark leather bracers set with tiny blue crystals that flare when the wearer raises their arms.
Bracers
Bonus: +3 saves against illusion and transmutation effects
The wearer cannot be polymorphed or transformed by magic. They remain stubbornly themselves against shape-changing effects. Bracers of unknown metal that feel impossibly solid and real.
Bracers
Bonus: +4 AC
Each charge creates a full-body force guard for 1 round, preventing the wearer from being pushed, knocked down, grabbed, or pinned. 1d2 charges Heavy bracers of white steel engraved with interlocking shield patterns.
Bracers
Bonus: +2 AC against ranged attacks only
Each charge negates one ranged hit entirely (arrow, bolt, thrown weapon, or sling stone). The engravings smooth out when depleted. 1d3 charges Bracers of polished bronze engraved with arrow-catching designs that seem to shift when projectiles are near.
Bracers
Bonus: +1 AC
Lightweight bracers marked with old fencing diagrams and thin silver lines.