Sense Malice

Level: Level 1

Spell Details

Casting Time Turn
Range Self
Duration 10 minutes
Target Self
Saving Throw None

Effect

You attune yourself to detect hostile intentions and evil presence. You can sense the general
direction of creatures with evil intent within 60 feet, though not their exact location or identity.
Your eyes briefly glow with divine light when you detect malice.

Scaling

At 6th level, the range increases to 120 feet, and you can distinguish between different types of evil (undead, fiend, corrupted, etc.).

Special Notes

The spell detects intent, not alignment, so a good creature planning harm would register. The DN determines what constitutes "malicious intent" in ambiguous situations.