Spell Details
Effect
You consecrate an area as a sanctuary of peace and rest. Creatures within the area cannot
attack or cast harmful spells, and hostile creatures cannot enter unless they succeed on a WIS
Mind save. The area radiates a sense of calm and safety.
Scaling
At 6th level, the radius expands to 15 feet. At 9th level, creatures resting in the haven for 1 hour recover Weary effects and regain 25% of their Hit Points.
Special Notes
The effect ends if the caster attacks or casts a harmful spell. The DN determines what constitutes a "harmful" action in ambiguous cases. If a hostile creature can't legally enter (range/line-of-sight/eligibility), it remains outside and may act normally. Creatures (hostile or not) already inside are not forced out.