Exile Strike

Level: Level 2

Spell Details

Casting Time Turn
Range 60 feet
Duration Instant
Target One creature
Saving Throw CON Tough (half damage on successful save)

Effect

You channel divine power to banish evil from the material realm. The spell deals 2d8 radiant
damage. If the target is an undead, fiend, or otherworldly (from another realm) creature, they
take double damage and must succeed on an additional Wis Mind save or be banished to their
home realm for 1 minute.

Scaling

At 6th level, the damage increases to 3d8 radiant damage, and banished creatures cannot return for 10 minutes. At 9th level, banished creatures cannot return for 1 hour, and the spell affects creatures of your choice within 10 feet of the target.

Special Notes

Banished creatures return to the same location when the effect ends. The DN determines which creatures count as "otherworldly (from another realm)" for this spell.