Attacking, to hit: Roll d20 vs target AC. No ability bonus to
attacks.
Damage: Weapon damage only. Strength bonus applies only
to thrown weapons (daggers, spears, hand-axes). Composite
bows add Str bonus.

Range bands:
Near (0-30 ft): no penalty
Far (31-90 ft): -1 to hit. At 4th level no penalty.
Extreme (91-180 ft): −3 to hit (most thrown weapons can’t reach). At 6th level no penalty.
Reload: Bows, light crossbows, and hand crossbows shoot every round.
Medium crossbow reloads 2 rounds (shoot every 2nd round) and heavy or greater crossbows
3 rounds (shoot every 3rd round). At 5th level these values drop by 1 round.
Shooting in melee (close quarters combat): -4 to hit. At 5th level -2.