Stats
HP
46
AC
14
DR
0
# Attacks
1
Attack
3d6+3
Save Rolls
Quick
2
Tough
1
Mind
-1
Alignment:
Impartial Vile (Schemer)
Intelligence:
Average (8-10)
Magic Resistance:
-
About
Sable Lurker Raiders are agile shadow-born hunters known for their hit-and-run tactics. Cloaked in living darkness, they move with near silence and strike from concealment before vanishing again. Their lightfooted steps bypass most obstacles, and in dim light, they seem to melt into the environment. Though not mindless, they act with cunning precision - marking targets, creating diversions, and isolating prey. Rarely seen until it's too late, they are favored as scouts or saboteurs by darker powers.
Special Attack
Shadow Raid: Save Dex Quick, fail save roll 2d8+2 necrotic, cooldown 2 rounds.
Special Defense
Resonant Connection: Senses, can sense the general direction of a marked target at long distance, barriers may disrupt. Shadow Stealth: Stealth, in dim/darkness gains superior concealment while moving slowly, bright light negates. Lightfooted: Mobility, ignores most difficult terrain when dashing.