Sable Lurker Raider

Size: Medium

Stats

HP 46
AC 14
DR 0
# Attacks 1
Attack 3d6+3

Save Rolls

Quick 2
Tough 1
Mind -1
Alignment: Impartial Vile (Schemer)
Intelligence: Average (8-10)
Magic Resistance: -

About

Sable Lurker Raiders are agile shadow-born hunters known for their hit-and-run tactics. Cloaked in living darkness, they move with near silence and strike from concealment before vanishing again. Their lightfooted steps bypass most obstacles, and in dim light, they seem to melt into the environment. Though not mindless, they act with cunning precision - marking targets, creating diversions, and isolating prey. Rarely seen until it's too late, they are favored as scouts or saboteurs by darker powers.

Special Attack

Shadow Raid: Save Dex Quick, fail save roll 2d8+2 necrotic, cooldown 2 rounds.

Special Defense

Resonant Connection: Senses, can sense the general direction of a marked target at long distance, barriers may disrupt. Shadow Stealth: Stealth, in dim/darkness gains superior concealment while moving slowly, bright light negates. Lightfooted: Mobility, ignores most difficult terrain when dashing.