Statistics
HP
58
AC
14
DR
2
# Attacks
1
Attack
2d8+2
Saving Throws
Quick
1
Tough
2
Mind
-1
Alignment:
Impartial Impartial (Wanderer)
Intelligence:
Low (2-4)
Magic Resistance:
+2 bonus vs spells
About
Massive creatures formed entirely of living crystal that refract into blinding shards, their faceted surfaces creating blinding flashes that can confuse and disorient enemies. These beasts can shatter their own crystal bodies to create deadly storms of shrapnel.
Special Attack
Crystal Shard: 30 ft, save Dex Quick, fail save roll 3d4+3 slashing damage, cooldown 3 rounds.
Special Defense
Crystal Armor: Crystalline plates reduce harm from magic weapons - any magic weapon less than +2 to damage, no bonus damage magical damage taken. Light Refraction.