Statistics
HP
21
AC
13
DR
0
# Attacks
2
Attack
1d4+1, 1d4+1
Saving Throws
Quick
2
Tough
-1
Mind
-2
Alignment:
Wild Vile (Reaver)
Intelligence:
Below Average (5-7)
Magic Resistance:
-
About
A chalk-skinned ambusher that hides among bones and rubble until the air stills. When disturbed, it unleashes a piercing wail that chills the marrow and echoes through tombs like laughter. The Shrieker darts between attacks with sharp, nervous energy, striking twice before vanishing back into shadow and silence.
Special Attack
Death Wail: 30 ft, save Wis Mind, fail save roll 1d4+2 necrotic damage, cooldown 3 rounds.
Special Defense
Grave Chill: Save Con Tough or suffer -1 to next attack. Ambusher: If motionless in cover for 1 minute, counts as unseen until it moves or attacks.