Centaur

Size: Large

Statistics

HP 35
AC 14
DR 0
# Attacks 2
Attack 1d4+1, 1d4+1

Saving Throws

Quick 2
Tough 1
Mind 2
Alignment: Orderly Kind (Guardian)
Intelligence: Bright (11-12)
Magic Resistance: -

About

Half horse and half warrior, centaurs guard their hunting grounds with fierce loyalty. They move through forest and field as one with the land, striking fast and vanishing before their hooves stop echoing. Outsiders are given a single warning; any who ignore it meet a wall of muscle.

Special Attack

Hoof Stomp: 10 ft, save Dex Quick, fail save roll 1d6+2 bludgeoning damage, cooldown 2 rounds.

Special Defense

Sure-footed, Woodland Stride: Ignores nonmagical difficult terrain.