Statistics
HP
35
AC
14
DR
1
# Attacks
2
Attack
1d4+1, 1d4+1
Saving Throws
Quick
1
Tough
2
Mind
-3
Alignment:
Orderly Impartial (Arbiter)
Intelligence:
Animal (1)
Magic Resistance:
-
About
A large insect-like creature with a hard, domeshaped shell that rattles faintly as it moves. Its tail ends in a cold stinger that leaves frost where it strikes.
Special Attack
Hot Sting: save Con Tough, 1d6+2 plus Poison 1 HP per round for 3 rounds, lasts for 3 days or until cured, cooldown 2 rounds.
Special Defense
Tremor Feel: 100 ft, feels footsteps, pressure through stone, earth and sand.