Weapon
Bonus: +2.
+2 to hit and damage. Permanent. Two-handed staff carved with runes. Can be used as arcane focus.
Weapon
Damage: 1d6
Bonus: +2.
+2 to hit and damage. Permanent. Light sabre with perfect balance. Seems to move on its own.
Weapon
Damage: 1d4
Bonus: +1.
+1 to hit and damage. Permanent. Simple ironwood club banded with steel. Devastating impact.
Weapon
Damage: 1d8
Bonus: +1.
+1 to hit and damage. Permanent. Lance with reinforced shaft. Designed for mounted combat.
Weapon
Damage: 1d10
Bonus: +2.
+2 to hit and damage. Permanent. Lance with enchanted tip. Devastating on mounted charge.
Weapon
Damage: 1d6
Bonus: +2.
+2 to hit and damage. Permanent. Light cutlass with serrated edge. Feared by sailors.
Weapon
Damage: 1d6
Bonus: +1.
+1 to hit and damage. Permanent. Light sabre with elegant basket hilt. Quick and precise.
Weapon
Damage: 1d4
Bonus: +1 to hit and damage.
+1d6 damage when striking from concealment or surprise. Permanent. Curved dagger with polished obsidian blade that reflects no light.
Weapon
Damage: 1d8
Bonus: +2.
+2 to hit and damage. Permanent. Ranged bow of composite construction. Incredible range and accuracy.