Wand
Push or pull creature/object up to 30 feet (Quick save negates for creatures). 1d4 charges. Wand carved from wood that washed ashore from distant lands. Still smells faintly of salt and seaweed.
Wand
Either heal 1d6+1 hit points with touch OR launch bolt of force dealing 1d6 damage (Quick save halves) at target within 60 feet. 1d4 charges. Gnarled wooden wand feels warm to touch and occasionally sparks with tiny motes of light.
Wand
Fires 1d3+1 mystic darts that unerringly strike designated targets for 1d6+1 force damage each. Darts can target different creatures within 60 feet. 1d4 charges. Crystal wand hums with barely contained energy.