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Turn UndeadNatural 20Save RollDual-WieldingBackstabHelmetTorchWearyLongswordLevel 10

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  1. Character Builder · Classes Experience and Leveling Level 1 = 0 XP Level 2 = 2,000 XP Level 3 = 4,000 XP Every level after level 3 is another 2,000 more XP, each, up to level 10. See Core Guide page 6 for details about leveling and experience.
  2. DN Guide · Level 10 - Apex of Mortals Level 10 - Apex of Mortals Level 10 is the highest level attainable in Open Dungeons. At this point, a character has reached the limits of mortal power. There are no more levels to chase. Advancement ends here, your character retires...unless your ...
  3. Core Guide · Leveling & Experience Experience Every level after level 3 is another 2,000 more XP, each, up to level 10.
  4. DN Guide · Level 10 - Apex of Mortals Power Surge When a character reaches Level 10, they undergo a final transformation.
  5. Character Builder · Wizard Wizard Level-Up Bonuses ... space you can see. This counts as your action for the turn. At 4th level you can teleport 30 feet. At 8th level you can teleport 60 feet.
  6. Character Builder · Cleric Cleric Default Class Abilities ... in the aura get +1 to saves. Enemies in it take -1 to saves. At 4th level +2 to saves for allies and -2 saves for enemies and is now 20-ft aura around you. At 6th level you may center it on a point you can see, up to 1 ...
  7. Character Builder · Cleric Turn Undead Level 1 Cleric = 1 cast/day, Pool 20 HP, Destroy monsters with ≤ 10 HP Level 4 Cleric = 2 castings/day, Pool 80 HP, Destroy monsters with ≤ 40 HP Level 6 Cleric = 3 castings/day, Pool 120 HP, Destroy monsters with ≤ 60 ...
  8. Character Builder · Cleric Cleric Level-Up Bonuses ... Blessing the wounded restores 25% of their Hit Points, at 5th level 50% of their HP. Blessing someone in combat grants +2 to a Save Roll.