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Turn UndeadNatural 20Save RollDual-WieldingBackstabHelmetTorchWearyLongswordLevel 10
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- Character Builder · Classes Experience and Leveling Level 1 = 0 XP Level 2 = 2,000 XP Level 3 = 4,000 XP Every level after level 3 is another 2,000 more XP, each, up to level 10. See Core Guide page 6 for details about leveling and experience.
- DN Guide · Level 10 - Apex of Mortals Level 10 - Apex of Mortals Level 10 is the highest level attainable in Open Dungeons. At this point, a character has reached the limits of mortal power. There are no more levels to chase. Advancement ends here, your character retires...unless your ...
- Core Guide · Leveling & Experience Experience Every level after level 3 is another 2,000 more XP, each, up to level 10.
- DN Guide · Level 10 - Apex of Mortals Power Surge When a character reaches Level 10, they undergo a final transformation.
- Character Builder · Wizard Wizard Level-Up Bonuses ... space you can see. This counts as your action for the turn. At 4th level you can teleport 30 feet. At 8th level you can teleport 60 feet.
- Character Builder · Cleric Cleric Default Class Abilities ... in the aura get +1 to saves. Enemies in it take -1 to saves. At 4th level +2 to saves for allies and -2 saves for enemies and is now 20-ft aura around you. At 6th level you may center it on a point you can see, up to 1 ...
- Character Builder · Cleric Turn Undead Level 1 Cleric = 1 cast/day, Pool 20 HP, Destroy monsters with ≤ 10 HP Level 4 Cleric = 2 castings/day, Pool 80 HP, Destroy monsters with ≤ 40 HP Level 6 Cleric = 3 castings/day, Pool 120 HP, Destroy monsters with ≤ 60 ...
- Character Builder · Cleric Cleric Level-Up Bonuses ... Blessing the wounded restores 25% of their Hit Points, at 5th level 50% of their HP. Blessing someone in combat grants +2 to a Save Roll.