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Dispatches from the table

Category: Core Guide

Rules insights, worldbuilding sparks, new releases, and practical ideas for your next session.

Core Guide

Alignments

Optional Reading In Open Dungeons™, alignment does not apply to player characters. You have full agency to decide how your character thinks and acts…

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Core Guide

Ranged Combat

Attacking, to hit: Roll d20 vs target AC. No ability bonus toattacks. Damage: Weapon damage only. Strength bonus applies onlyto thrown weapons (daggers, spears,…

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Core Guide

Weapon Combat

Attacking, to hit: Roll d20 vs target AC. No ability bonus to attacks. Damage: Roll weapon damage + Strength bonus. Apply armor DR after…

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Core Guide

Action = Turn

"Action" is a specific thing a character does on their turn (cast a spell, attack, dash, etc.). "Turn" is you declaring your action. "Round"…

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Core Guide

Order of Battle

Characters take turns declaring what they do. DN decides what order per combat encounter. Turn - a character's turn to do something, lasts about…

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Core Guide

Experience

Player characters earn 100 XP per hour of gameplayat the table The DN can decide to add or subtract to level XPrequirements, and/or give…

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Core Guide

Leveling

Adventures occur every 3 months to 2 years in game time. Leveling never occurs during adventures, but only after, giving the character time to…

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